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AI Insights · Timothy · April 2024

Top 5 City Building Games on Android in South America - Q1 2024

In Q1 2024, the top 5 city building games on Android in South America demonstrated varying trends in downloads, revenue, and active users. Data from Sensor Tower reveals interesting insights into the performance of these apps.

Top 5 City Building Games on Android in South America - Q1 2024

In the first quarter of 2024, the top 5 city building games on the Android platform in South America exhibited diverse performance trends. According to Sensor Tower data, here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.

Isekai:Slow Life from Mars-Games saw fluctuating weekly downloads, peaking at 25.3K in late January but later stabilizing to around 11.9K by the end of March. Revenue for the game remained relatively steady, with notable peaks around $14.3K in late February and $14.2K in the final week of March. Active users showed significant variation, starting at 69.7K and reaching a high of 81.8K in late February, before ending the quarter at 76.8K.

SimCity BuildIt by ELECTRONIC ARTS experienced a mix of trends. Weekly downloads fluctuated, hitting a high of 19.6K in mid-February and ending the quarter at approximately 12K. Revenue saw modest changes, with peaks of around $12K in early February and $11.3K in early March. Active users showed a general downward trend, starting at 187K and decreasing to 174.8K by the end of March.

Puzzles & Chaos: Frozen Castle from 37GAMES had a dynamic quarter. Downloads increased significantly from around 12.4K at the start of January to over 20.7K by the end of March. Revenue remained relatively stable, with minor fluctuations, peaking at around $4.5K in early March. Active users also saw an upward trend, growing from 63.6K to 105K over the quarter.

Global City: Building Games by MY.GAMES B.V. displayed a notable performance in weekly downloads, with a peak of 56K in mid-February before declining to 11.9K by the end of March. Revenue saw a similar upward trend, peaking at $2.7K in early March. Active users also rose significantly, reaching a peak of 59.6K in late February before decreasing to 22K by the end of March.

Land of Empires: Immortal by Nuverse showed modest growth. Weekly downloads started slowly but later increased to 500 by the end of March. Revenue peaked at around $2.8K in late January and ended the quarter at approximately $2.1K. Active users followed a similar upward trend, growing from 42 at the start of January to 404 by the end of March.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024